Tag Archives: games

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. If applicable, these assets will include seasonal variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once […]

After two years of development, we are excited to announce our first SpeedTree® 8 product, SpeedTree for Lumberyard, available first to Lumberyard users in the second quarter of 2017. SpeedTree 8 will bring a revamped workflow featuring more intuitive controls, more precision, and more flexibility in artists modeling work-flow as well as full PBR rendering in […]

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded […]

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded […]

Ubisoft, a leader in the gaming industry with studios on five continents, has closed a global partnership deal with SpeedTree for Games to ensure that all development teams have access to the game industry’s most popular vegetation modeling and rendering software.  SpeedTree has been a part of many of Ubisoft’s most ambitious titles over the […]

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded […]

The Witcher 3: Wild Hunt is one of the deepest integrations of SpeedTree for Games that we’ve seen. CD Projekt Red utilized all aspects of our SDK as well as our modeling software to develop an incredible biodiversity that spans from marshlands to highlands to murky aquatic biomes.  With the release of the final (maybe) chapter in […]