Category Archives: Video Games

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded […]

We’ve got a second set of trees now live on our SpeedTree store, on sale for a limited time. We’ll be releasing a whole crop of new trees over the next few weeks so keep a close eye on our Twitter, Facebook and blog! All models include tuned wind, LODs, multiple variations and all the leaf […]

We’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 SpeedTree Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers associated with that model.  Once you’ve downloaded […]

We’ve got the demos loaded, computers packed, and we’re headed to San Francisco for GDC!  We’ll be at booth #529 on the exhibition floor showing off SpeedTree for Games, Unity 5, and Unreal Engine 4. If you haven’t seen Koola’s Snow Scene project (Available for download here) or Gaia by Procedural worlds (Which features some […]

Most games move forward.  The Call of Duty series has taken place in progressively more futuristic settings while Assassins Creed: Syndicate has finally caught up to the industrial revolution. The latest in the Far Cry franchise,  Far Cry Primal, has taken a different and maybe more surprising turn, jumping back twelve thousand years to a not-so-much simpler time […]

January Bonus Content 2016 is almost here and we’ve got a new set of models for all active subscribers to our Unity 5 and Unreal Engine 4 Modeler. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map makers […]

We’ve added four new varieties of ground cover plants to our SpeedTree store that range from the shrubbery to the cultivated cash crops.  These models come with multiple variations each in different resolutions to work in as many different projects as possible. Whether you are working on an arch/viz render that needs some greenery for an apartment […]

What a year! The Game Awards 2015 helps bring this phenomenal year of gaming to a close by recognizing the great games being made by both indie and AAA studios.  Judged by an international jury of peers the ceremony in features 22 categories that cover the breadth of the industry, with categories ranging from ‘E-sport Player […]

Assassin’s Creed Syndicate is the second Assassins Creed title to use SpeedTree for Games taking the critically acclaimed combination of conspiracy, parkour, and swords and continuing the fight for freedom on the streets of London. Building on the Assassin’s Creed legacy of recreating architecturally accurate and stunning historical locations, Ubisoft Quebec has brought to life an incredible […]

Monthly Bonus Content October 1 marks the second month of our SpeedTree Subscription Bonuses and we’ve got three models that will be available for any user with an active subscription. Each model comes in either a Hero, Desktop, or Mobile resolution. These assets will include all the variations (Fall, Winter, Summer) as well as any leaf map […]