It seems game developers are not the only users excited about Epic’s Unreal Engine 4 with SpeedTree integration. As cited by Architectural Visualization blogger Ronen Bekerman in a recent post, the popular engine has been used to create a “drop dead gorgeous” ArchViz test by Koola. Several videos and images were also posted on Koola’s thread on the Unreal Engine Forum.
In this Architectural Visualization test, the SpeedTree for UE4 Subscription Modeler was used to edit the tree models obtained from our UE4 Model Library to create the seasonal vegetation for the outdoor scenes. Below are some of the tree-laden images and video that captured the attention of Bekerman and Unreal Forum members . . .