SpeedTree® Featured in Several Next-Gen Games Released This Holiday Season

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You’ll see more SpeedTree® for Games vegetation than ever this holiday season, with the impressive list of new game releases taking advantage of our latest tech. The environments in these next-gen games showcase SpeedTree’s newest features, and the enhanced realism supported by PlayStation®4 and Xbox One.

The list of holiday game titles featuring SpeedTree include:

We expect this list to grow as we approach the end of the year, and we plan to share more titles using SpeedTree in the coming weeks. Want to learn more about the real-time vegetation tools used in these games? Go to our SpeedTree for Games features web page.

SpeedTree® For Unity® 5 Beta Launched with $19/Month Modeler

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Unity® 5, now released in beta and available for preorder, includes the first run-time integration with SpeedTree®, meaning the game industry’s premier vegetation may now be used directly with Unity Technologies’ popular engine.

Unity 5 users who want to add dynamic, animated SpeedTree tree and plant models to their projects may download four free sample models and purchase many others from UnityTrees.com. The growing library of trees and plant models include seamless LOD transitions, seasonal variations, a full range of wind and other effects, and multiple resolutions. Watch the video below to see what makes our tree models special.

Unity 5 users who want to create and edit tree models may subscribe to the award-winning AAA SpeedTree Modeler for $19 USD per month. No royalties, per-title or per-platform fees apply. The SpeedTree Modeler license renews automatically, unless cancelled prior to the renewal date, and all models created and edited with the SpeedTree Modeler will continue to operate in Unity after the Modeler subscription expires.

Unity 5, now in beta for preorder customers, can be purchased from Unity Technologies’ website at Store.Unity3d.com. SpeedTree for Unity 5 features include:

  • Full Unity 5 Integration: Fully-integrated SpeedTree run-time, meaning fast, efficient rendering of one hero tree, a whole forest, or anything in between
  • Wind Effects: Scalable and tunable real-time wind effects, for the same beautiful, natural motion SpeedTree brings to feature films
  • Seamless LOD Transitions: Dynamically and automatically generates smooth, tunable LOD transitions that are built into vegetation models
  • Multi-Platform Unity 5 Support: Works on any platform that Unity 5 will support
  • Foliage Terrain Painting: Works with Unity terrain and foliage painting, including full wind support and per-instance color variation
  • Perpetual Updates: Provides the latest SpeedTree version and features, as long as the subscription is active

To get started today, visit UnityTrees.com. If you would like to get the latest information and updates about SpeedTree for Unity 5, just email us at unity@speedtree.com.

Using SpeedTree to Match Concept Art (Time-Lapse Video)

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In this 90-second video, we use the SpeedTree Modeler to create a tree from scratch, using concept art imported and placed directly in the scene.

Textures and auxiliary scene meshes are pulled from our library, but everything else is created on-the-fly.

All features shown, except seasonal change, are available in most versions of the SpeedTree Modeler, including the $19/month Unity 5 and UE4 subscription Modelers.

Time-lapse speeds vary from 2x to 10x throughout. Some sequences are shown out of order.


SpeedTree for UE4 Tree Sale Through October 31

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4 Scary Trees, 7 New Trees, and Introducing: Tree Packs!

SpeedTree for Unreal Engine 4 Subscription was launched on July 16, to much cheering and clapping of hands.

Three months later, it’s time for us to give back. So we’re launching a sale of our four scariest models, seven newest models, and something we’ve never done before: Tree Packs!

From now until Halloween (October 31) head on over to our UE4 online store for the following savings (all in US Dollars):

Haunted_Tree_blogScary Trees
In honor of Halloween, our four scariest models are on sale at the scariest prices we could come up with:

Tree Packs
tree-pack-blogIn response to popular demand, this is something completely new: packs of trees and plants at a single resolution! Need a variety of desktop-resolution trees to populate a mountain or two? Focusing on grass & ground cover in the next level of your mobile game? These one-click collections give you what you need in a hurry, with just one resolution level, at prices well below what you’ll pay for our standard three-resolution models.

Tree Packages. Nine trees, at least three models per tree, both broadleaf and conifer, from various continents, terrain types, and season:

Ground Cover Packages. Grasses, weeds, ferns and more, a total of 9 species, with plenty of variation. Hide the dirt on any continent and add depth and richness to your project:

New Trees
Our artists have been busy! Seven new trees and plants have been added to our store in recent weeks, and all of them are on sale at one-third off the regular price:

Enjoy the sale!


Discounts on SpeedTree Studio, Architect and Tree Models Through October 12

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Until October 12, get significant savings on SpeedTree Studio, SpeedTree Architect and all the trees you can use with them!

The sale applies only to VFX trees as listed at the “Version 7″ page in the SpeedTree store, and created for use with SpeedTree Architect, SpeedTree Studio and SpeedTree Cinema. This sale does not apply to trees intended for use with Unreal Engine 4 Subscription or Unity 5 Beta.

Four New UE4 Tree Sets On Sale

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Introducing four new tree sets for UE4 subscribers, currently on sale at 33% off!



Don’t forget that each tree set comes with lots of variations and each SPM file can be randomized endlessly in the UE4 Modeler.

UE4 ArchViz Cited for Exceptional SpeedTree® Foliage & Lighting

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It seems game developers are not the only users excited about Epic’s Unreal Engine 4 with SpeedTree integration.  As cited by Architectural Visualization blogger Ronen Bekerman in a recent post, the popular engine has been used to create a “drop dead gorgeous” ArchViz test by Koola.  Several videos and images were also posted on Koola’s thread on the Unreal Engine Forum.

In this Architectural Visualization test, the SpeedTree for UE4 Subscription Modeler was used to edit the tree models obtained from our UE4 Model Library to create the seasonal vegetation for the outdoor scenes.  Below are some of the tree-laden images and video that captured the attention of Bekerman and Unreal Forum members . . .

SpeedTree architectural visualization

Free UE4 Tree Model Twitter Promotion

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We’re not sure how long we’re going to try this, but in an effort to gain a few more twitter followers, we’ll be tweeting daily coupon codes good for a free copy of specific UE4 tree models on our store.  Each coupon will only be good for a few uses, so you’ve got to be quick!

You can follow us on twitter via @SpeedTreeInc.

And don’t forget, we’ve got several trees on sale right now!

Five New UE4 Trees On Sale

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Sadly, our all-trees grand opening sale has ended, but we’ve added five new tree models that are all currently 33% off! They are:


Also, we’ve added a new category just for trees that are currently on sale.

What makes SpeedTree models so special? How many features are packed into each model? Details here.

Update Available for UE4 Subscribers as of July 22, 2014

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SpeedTree for UE4 Subscription v7.0.7, released July 22, 2014, includes our first version for Mac OSX.

The new release also improves lightmap UV generation in the Modeler, permitting you to tune for a small texture and see the results immediately on a larger texture without disrupting the layout.  This technique allows you to tune for very small lightmap resolutions (e.g., for use with painted instances) but still preview the lightmap density at higher resolutions.

7.0.7 also addresses a number of issues related to the creation of specular atlases. With this update, specular atlases are included with all models in the SpeedTree Store, as well as the three free sample trees. Also, the SpeedTree for UE4 Modeler and Compiler will now create correct specular atlases.

If you subscribed to SpeedTree for UE4, purchased any trees or downloaded the three sample trees prior to July 22,  please log back into your account and download the updated materials.