Four New UE4 Tree Sets On Sale

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Introducing four new tree sets for UE4 subscribers, currently on sale at 33% off!

four_new_trees_aug28_2014

 

Don’t forget that each tree set comes with lots of variations and each SPM file can be randomized endlessly in the UE4 Modeler.

UE4 ArchViz Cited for Exceptional SpeedTree® Foliage & Lighting

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It seems game developers are not the only users excited about Epic’s Unreal Engine 4 with SpeedTree integration.  As cited by Architectural Visualization blogger Ronen Bekerman in a recent post, the popular engine has been used to create a “drop dead gorgeous” ArchViz test by Koola.  Several videos and images were also posted on Koola’s thread on the Unreal Engine Forum.

In this Architectural Visualization test, the SpeedTree for UE4 Subscription Modeler was used to edit the tree models obtained from our UE4 Model Library to create the seasonal vegetation for the outdoor scenes.  Below are some of the tree-laden images and video that captured the attention of Bekerman and Unreal Forum members . . .

SpeedTree architectural visualization

Free UE4 Tree Model Twitter Promotion

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We’re not sure how long we’re going to try this, but in an effort to gain a few more twitter followers, we’ll be tweeting daily coupon codes good for a free copy of specific UE4 tree models on our store.  Each coupon will only be good for a few uses, so you’ve got to be quick!

You can follow us on twitter via @SpeedTreeInc.

And don’t forget, we’ve got several trees on sale right now!

Five New UE4 Trees On Sale

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Sadly, our all-trees grand opening sale has ended, but we’ve added five new tree models that are all currently 33% off! They are:

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Also, we’ve added a new category just for trees that are currently on sale.

What makes SpeedTree models so special? How many features are packed into each model? Details here.

Update Available for UE4 Subscribers as of July 22, 2014

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SpeedTree for UE4 Subscription v7.0.7, released July 22, 2014, includes our first version for Mac OSX.

The new release also improves lightmap UV generation in the Modeler, permitting you to tune for a small texture and see the results immediately on a larger texture without disrupting the layout.  This technique allows you to tune for very small lightmap resolutions (e.g., for use with painted instances) but still preview the lightmap density at higher resolutions.

7.0.7 also addresses a number of issues related to the creation of specular atlases. With this update, specular atlases are included with all models in the SpeedTree Store, as well as the three free sample trees. Also, the SpeedTree for UE4 Modeler and Compiler will now create correct specular atlases.

If you subscribed to SpeedTree for UE4, purchased any trees or downloaded the three sample trees prior to July 22,  please log back into your account and download the updated materials.

UE4 Tree Store Open!

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ue4_tree_store_openThe official Unreal Engine 4.3 release is out! We’re proud to finally introduce our small library of tree models just for UE 4.3 users. It’s small because we’ve packed a lot into each species — drop-in UE 4.3 ready, very efficient lightmap-ready UVs, tuned LOD & wind, multiple resolutions, and much more. List price for models varies between $39 and $21 USD.

Take a look at what makes our UE4 models special.

Visit our tree model store or kick the tires on the SpeedTree Modeler for UE4 Subscription for just $19/month.

EDIT: Tree sale references removed on July 28.

 

SpeedTree® Now Available for UE4.3 Subscription

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With the release of Unreal Engine 4.3 from Epic Games, we are thrilled that the SpeedTree® run-time is now integrated into this new version so that any UE4 subscriber can add dynamic, animated models from our new SpeedTree for UE4 Subscription Tree Model Library. For a $19 a month subscription (this is a separate charge from the UE4 subscription fee), UE4 subscribers can also create and edit tree models with our SpeedTree for UE4 Modeler.

We’ve been fortunate to work with folks at Epic Games for several months on this integration, continuing the collaboration we’ve had with Epic since 2004.  As Epic founder and CEO, Tim Sweeney recently put it…

“We’ve been relying on SpeedTree for our own game development since 2007 and are using it for numerous projects today. We are very pleased to provide these outstanding vegetation tools to the wide range of developers using UE4, and encourage folks to grab the free sample trees and try out the Modeler.”
 

Developers who upgrade to UE4.3 can go to the new “SpeedTree for UE4” store where…

  • You can download 3 free sample trees that can immediately drop into a 4.3 project. These are high-end, beautiful trees that come fully-enabled with lightmap-ready UVs, dynamic LOD, and wind effects.
  • Browse our initial library of trees and plants (including the UE4 subscription exclusive, “Haunted Tree”) with seasonal variations, a full range of effects, and various triangle counts. List prices are between $39 USD and $21 USD, depending on the model, but are being promoted for the first 10 days of launch with a special one-third off price.
  • For $19 USD per month, you can subscribe to the SpeedTree for UE4 Subscription Modeler. No royalties, per title or per platform fees apply. Also, the SpeedTree Modeler license renews automatically, unless cancelled prior to the renewal date, and all models created and edited with the SpeedTree Modeler will continue to operate in UE4 after the Modeler expires

For those of you who haven’t seen our demo of just how SpeedTree can be seamlessly integrated into your UE4 projects, take a minute and watch the video below…

There’s a lot of exciting new possibilities with UE4.3 and SpeedTree. You can get more details about SpeedTree for UE4 Subscription, or you can get your 3 free trees, browse the SpeedTree Model Library, and subscribe to the UE4 Modeler over at UE4Trees.com.

Epic, Epic Games, Gears of War, Infinity Blade, Unreal, Unreal Engine and UE4 and are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All rights reserved.

SpeedTree® Modeler for Unity 5 Pricing

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ST_plus_Unity5

When we announced SpeedTree® support for Unity 5 at GDC, there were three major points we wanted to make:

  • The SpeedTree run-time will be free to all Unity 5 customers, free and pro. This means that Unity will load and render SpeedTree files right out of the box, complete with smooth LOD and our wind algorithm.
  • AAA SpeedTree models will be available on the Unity Asset Store when Unity 5 launches.
  • Unity 5 users may purchase a license of SpeedTree Modeler for Unity 5 at $495/seat for creating their own trees or editing those they purchase from the asset store.

In what we hope is welcome news, when Unity 5 ships, instead of $495/seat, we will offer the SpeedTree Modeler application as a subscription at $19/month. These subscriptions will be tied to a user, not a machine, essentially acting as a floating license.

We’ll be sharing a lot more as we get closer to the release of Unity 5.  If have you have any questions or suggestions, or would like to be contacted with the latest updates about SpeedTree for Unity, contact us at unity@speedtree.com.

We will also be at Unite in Seattle this year. Please stop by our booth to see the latest!

EDIT: Clarified our new Modeler pricing.

To SpeedTree® Modeler for UE4 Subscription Preview Users

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Just as a reminder to those who already have the preview release, the models won’t work in UE4 unless you have Unreal Engine version 4.3.

Also, when the SpeedTree® Modeler application is out of preview, you’ll be able to purchase UE4-specific models. Please do not purchase the “v7″ or “v6″ tree models we currently have on the SpeedTree Store, these are for animation/vfx users. They will not load in UE4 and even with a Modeler subscription, they will probably not work well in UE4.3 without modification. The UE4 models are packed with features for UE4 users and will hopefully be worth the wait!

Clarification of SpeedTree® for UE4 Subscription Offering

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Hey guys! We’re back home after the big Unreal Engine / SpeedTree® Twitch broadcast (watch archived broadcast video below). We had a blast! Big thanks to Epic and Dana for having us out.

UE4 SpeedTree Twitch Broadcast (6/19/14) from Epic Games

We’ve received a lot of questions and comments and I wanted to post a few clarifying points about our offering to UE4 subscribers:

  • We’re offering the Modeler at $19/month. This is a separate charge from Epic’s $19/month + 5% royalty. There is no one-time fee / permanent license offering at this time, but if that’s something you’re interested in, let us know at unreal@speedtree.com.
  • For SpeedTree for UE4 Subscription users, we do not charge any sort of royalty, per platform fees, or per-title fees. You can use your license for any number of titles or platforms.
  • We will also offer tree models specifically for UE4 users at speedtree.com and eventually the Unreal Marketplace. Each species is packed with content. Pricing is still in flux, but they will be less than the $49 models we offer to visual effects artists.
  • There were questions about using this license for non-UE4 applications. Importing and rendering in Maya for example. This license is intended for use for UE4 Subscription only and works with that pipeline only. There are no other export options.
  • SpeedTree for UE4 Subscription is intended for UE4 Subscription users only. Those users with a traditional or custom UE4 license should contact sales@speedtree.com to obtain a SpeedTree license.
  • During the broadcast, I made an offer to get early subscriptions of the Modeler to folks who wanted to start before UE 4.3 is available. To reiterate, this is not immediately available but we predict it will be soon and in advance of the UE 4.3 release. SpeedTree for UE4 Subscription will be available to everyone when UE 4.3 is released.
  • The Modeler will cease to function at the end of your subscription term, but any trees you create with it or buy at the SpeedTree Store will continue to operate in UE4 indefinitely.
  • We will be releasing new tutorials, but here are several on the Modeler to get you started.
  • If you’d like to be added to our UE4 Subscription announcement list, email us at unreal@speedtree.com.

While SpeedTree won’t meet everyone’s vegetation needs, we hope you’ll give it a shot. We are very excited about offering a subscription model along side our good friends at Epic Games!

P.S. We saw a lot of excitement about the video we played (sorry about that glitch during the broadcast). Direct link here. Our main UE4 Subscription page is here. Thanks!